The first GoMMO Art release, a viewer for the characters, creatures and items in Gate to Heavens, RF Online and World of Kung Fu clients, with hot reload for skin edits and screenshot capture.
Supported clients. Gate to Heavens and Gate to Heavens Classic, every RF Online version from 1.0.5 to 4.5.5, and World of Kung Fu. Open a client folder and the game and version are detected for you.
Browse by name. Characters, creatures and items are listed by the names the client gives them, with search across names, ids and file names.
Viewer. A camera that orbits the model and never drifts off it, with zoom and a slider to move up and down its height.
Backgrounds. Studio, solid colour, gradient, checkerboard, your own picture, transparent, or a map from the game itself.
Lighting. The game's own lighting or a three-point studio rig, with direction, height and brightness controls.
Animations. Every animation the model has, with play, pause, a scrubber, single-frame steps, speed from 0.1x to 2x and looping.
Dress-up. Put armour, weapons, hair and faces on player characters, and see an armour piece on a body that wears it.
Hot reload. Save an edited texture, mesh or animation into the mod folder and the model reloads with it within a second. The game client itself is never changed.
Extraction. Copy a model's original textures and meshes into the mod folder, ready to edit, with optional PNG copies of the textures.
Debug views. Skeleton, wireframe, normals and the UV layout of each texture.
Screenshots. Save a picture at any size up to 4K with an optional transparent background, a four-angle sheet, or a turntable or animation as a GIF with every frame kept as a PNG.
glTF export. Save the model with its textures and current animation as a .glb for Blender and other 3D tools.
Updates. GoMMO Art checks for a new version when it starts, downloads it, and installs it the next time it opens.