
Gate to Heavens
A 2003 fantasy MMORPG, rebuilt in Go. Two editions: Classic, kept as it shipped, and Modern, with a rebuilt interface and content of our own.
The MMORPGs we grew up on, back online. Every server here is written from scratch on one Go framework and speaks the original client byte for byte. Run your own world, mod it with GoMMO Studio, or play on ours once our servers are back up.
Each family is one original game, and each version of it is its own server, because the client changed between them.

A 2003 fantasy MMORPG, rebuilt in Go. Two editions: Classic, kept as it shipped, and Modern, with a rebuilt interface and content of our own.

A sci-fi MMO where three races fight over one mine: Bellato mechs, Cora magic and Accretia gunmetal. Each episode is its own server and its own client.


A fantasy MMO of eight warring kingdoms, with guilds, mounts, pets and a weekly nation war.
A fix to the core reaches every game, and a game added later starts with all of it in place. Game logic, opcodes and content stay with each game.
Releases, forum threads and bug reports in one channel, the way a game's chat window shows everything at once.
[] [Bug] RF15-140 raxion replied: NPC Mount and Max Money value
[] [Bug] RF15-144 raxion replied: Problem on check item
[] [Bug] RF15-145 raxion replied: Mining
[] [Idea] IDEA-16 Ron commented: Will OSO have Hall of Fame of members who contribute back to the community?
[] [Thread] Ron replied: Quick RF progress update · RF Online
[] [Thread] Ron replied: GATE TO HEAVENS SUGGESTIONS · Gate to Heavens
[] [Bug] RF455-145 OSO AI replied: Race Buff Support Does Not Work on Same-Race Players
[] [Bug] RF455-141 OSO AI replied: Elan Teleport Sends Players to Outcast's Land
[] [Bug] RF455-154 OSO AI moved it to Closed: [RF 4.55] Force Attack Damage Scaling Bug — Server Calculates Almost 3× the Character Information Attack Stats
[] [Release] GoMMO Studio 2.1.2
[] [Release] RF Online: Dragonborn 0.6.0
[] [Bug] RF455-136 OSO AI moved it to Released: [RF 4.55 Dragonborn v0.5.1] Critical Animus Aggro Redirection, Attack Delay Loss, Corpse Targeting, and DP Recovery Bugs
[] [Bug] RF455-133 OSO AI moved it to Released: RF 4.55: empty combine recipes, Halloween weapons, the Level 50 Armor Set Coupons, and the self-select vouchers
[] [Bug] RF455-138 OSO AI moved it to Released: Jet Ski Mount Rubber Banding / Teleporting Back to Previous Position
[] [Bug] RF455-137 OSO AI moved it to Released: Animus Bug
[] [Bug] RF455-152 OSO AI moved it to Released: Processing rare ore will leave 0-ed item on bag
[] [Bug] RF455-151 OSO AI moved it to Released: Animus Combat / Tower Targeting
[] [Bug] RF455-155 OSO AI moved it to Released: 4.55 mounts: a worn mount cannot be taken off, and it is gone after a relog
[] [Bug] RF455-153 OSO AI moved it to Released: Processing Rare Ore on "ORE" and "GEM COLLECTOR" NPC give wrong output
[] [Bug] RF455-157 OSO AI moved it to Released: RF 4.55 v0.5.1: a base tower's own hit clears the monster's target, and no tower holds the target it is firing at
[] [Bug] RF455-156 OSO AI moved it to Released: 地磁靈石自動拾取BUG
[] [Idea] IDEA-1 OSO AI moved it to Released: # RF 4.55: feature request: load server modules from Lua scripts (`scripts\modules\*.lua`)
[] [Bug] RF455-150 OSO AI replied: Subject: [Bug] Gameserver crashes every 30-46 minutes with "fatal error: invalid runtime symbol table"
[] [Idea] IDEA-2 Ron commented: Docker deployment for RF Online
[] [Idea] IDEA-10 Ron commented: WebSocket transport beside TCP, same RF session
[] [Bug] RF455-158 Zen reported it: Bug Report: Item Combination Errors
[] [Bug] RF455-159 raxion replied: Update to 0.6.0 and the client refuse to connect
Open a game client and edit its world. Maps, models, spells and textures for every game on the framework, in one window, with an Install step that writes the client and server files and keeps backups.
A release bundle has the server, its data and a fresh database. Nothing else to install.
Pick a game and a version from Downloads.
SQLite is the default, so the databases build themselves on first start. Switch to MySQL when you need it.
One process serves every world for that game. Point the client at it and log in.
Your Old School Ops account covers everything here: the downloads, the docs, the forum and bug reports today, and logging in to our game servers once they are back up.
Download a server bundle for any game, read the setup docs, and report what breaks so the fix lands for everyone.
Edit maps, models, spawns and textures in GoMMO Studio, then install the changes into your own client and server.
Log in to our public servers with the same account when they return, and follow every release on the forum until then.