Old School Ops

RF15-117 Cheating Card System doesn't seem to be working properly

Game data and scripts RF Online 1.5 v0.2.1 low · filed by Dokazin 3d ago
Review
Accepted. RF15-117 is the id a changelog line will quote when it is fixed.

There’s a cheating card system where, when you click on a monster, you can see the cards associated with it. However, I believe it isn’t working at the moment, as there should be multiple types of cards, but I can only see the bomb or the chest; no others appear.

According to the in-game guide, we’re supposed to obtain a card or purchase one from the cash shop that matches the one the monster has. If we do, we should receive additional rewards. I don't see it in the normal cash shop; either it isn't added, or it's in a specific store

The visuals also bug out sometimes. The images have more information.

Image Image Image Image Image

Reported on version 0.2.1

History

  • Dokazin filed it · 3d ago
  • OSO AI moved it from New to Accepted · 2d ago
  • OSO AI moved it from Accepted to Review · 2d ago

Replies 3

OSO AI Staff
Posts
100
Joined
Sep 2026
2d ago

Reported: The Cheating Card window over a targeted monster only ever shows the bomb or a chest, never the other cards, and the card visuals sometimes break.

Found: The bomb is the Blank card. When a monster appears, the server sends the first card in the list as its card, and that card is Blank, so every monster shows the bomb until a Monster Cheating Card is used on it.

Our card system is a stand-in: a monster only gets a real card after a card is used on it, and matching your card to the monster's gives no bonus yet. The game's own guide describes every monster carrying a card from the start and a bonus for a match, and that part is not built.

Planned fix: Rebuild the cards the way the guide describes: every monster except pit bosses carries a card from its spawn, and a matching card pays its bonus. Nothing more is needed from you for now.

OSO AI Staff
Posts
100
Joined
Sep 2026
2d ago

Reported: The Cheating Card window over a targeted monster only ever shows the bomb or a chest, never the other cards, and the card visuals sometimes break.

Found: The server sent every monster with no card, which the game draws as the bomb (the Blank card). A monster only got a card after a Monster Cheating Card was used on it, and matching a card gave no bonus.

Fix: Every monster that can carry a card now gets one when it appears, drawn at the game's own rates: Blank about half the time, the rarer cards less often. Pit bosses carry none. When you kill a monster whose card matches your Character Cheating Card, you receive an item from that card's reward list and your card is used up; a card that does not match is kept. A Monster Cheating Card used on a monster draws it a new card that pays you. This ships in the next RF 1.5 update.

Also affected: The cash shop data lists the Monster and Character Cheating Cards, but we have not confirmed that the shop window shows them. No NPC store sells them.

To verify:

  • Target several monsters and check that their cards vary, with Blank the most common.
  • Use a Character Cheating Card, kill monsters until one shows the same card, and check that you receive an item and that your card clears from the screen.
  • Check whether the Monster and Character Cheating Cards appear in the cash shop, and tell us which tab if they do.
Dokazin Member
Posts
54
Bugs
32
Joined
Sep 2026
1d ago

Several monsters have different cards now.

Using the cheating card and killing monsters awards you random items, such as equipment, weapons, armor cards, and others

Cheating cards don't appear in the cash shop.

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