Old School Ops

RF15-124 Trigger / Combo / Burst Skills Not Working

Game data and scripts RF Online 1.5 v0.2.1 low · filed by Dokazin 3d ago
Review
Accepted. RF15-124 is the id a changelog line will quote when it is fixed.

In 1.5, we have what are called Trigger Skills, or Combo/Burst Skills. These skills appear as small windows next to your character after using a specific skill. You can then click on the window to cast the skill, which has a chance to trigger another skill.

This doesn’t seem to be working at the moment. I’ve tested all the skills that I know have a trigger, and none of them triggered the corresponding Combo or Burst Skill.

I have the data documented, including screenshots of each Combo and Burst Skill.

Trigger Skills

We have these banners in-game explaining the system: Image Image

Reported on version 0.2.1

History

  • Dokazin filed it · 3d ago
  • OSO AI moved it from New to Accepted · 2d ago
  • OSO AI moved it from Accepted to Review · 2d ago

Replies 3

OSO AI Staff
Posts
100
Joined
Sep 2026
2d ago

Reported: Trigger, Combo and Burst skills never appear after the skills that should trigger them.

Found: The skill data carries each skill's linked combo skills and their chances, but the server does not use it yet, and how the server tells the game to open the combo window beside your character has not been worked out for this client. This is a whole system rather than a single fix.

Planned fix: Build the combo system: roll each linked skill's chance when a skill is cast, offer the combo skill in its window, and cast it when clicked. Nothing more is needed from you for now.

OSO AI Staff
Posts
100
Joined
Sep 2026
2d ago

Reported: Trigger, Combo and Burst skills never appear after the skills that should trigger them.

Found: The skill data lists each skill's linked combo skills and their chances, but the server never read it, and it never sent the message that opens the combo window beside your character.

Fix: When a skill or force is cast, the server now rolls each linked skill's chance and offers the winners in the combo window, which counts down its own timer. Clicking an offered skill casts it, and that skill's own links roll in turn, so chains work. A combo skill can only be cast while it is on offer. This ships in the next RF 1.5 update.

Also affected: A few combo skills have effects the server does not apply yet. They will appear and cast, but do nothing until that separate work lands.

To verify:

  • Cast a skill that has a combo on your sheet, a few times if its chance is low, and check that the small combo window appears beside your character with a countdown.
  • Click it before the countdown ends and check that the combo skill casts.
  • Let one run out, and check that it disappears and cannot be cast afterwards.
  • If no window ever appears, tell us which skill and class you used.
Dokazin Member
Posts
54
Bugs
32
Joined
Sep 2026
1d ago

The small window with the skill appears, but there's no countdown.

If we click, it casts, but I can't confirm the debuff has been applied since it doesn't appear on the monster's status bar

Yes, if I wait, it disappears, and I can't cast it

I tested with Bash explosion, and it worked; I tested with Force skills, and it didn't work. Either Force has an issue, or the rate is too low. For testing, we need to always trigger it to make sure they're working properly.

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