Reported: Item gain announcements do not appear, and the timed kill count system, where you kill a chosen monster a set number of times for a reward, does not work.
Found: Only the window listing a monster's kill count and time attack entries was built. Kills were not counted, the timers did not run, no reward was paid and the game was never told of progress.
Fix: Kills of a monster now count toward its kill count entries, and the reward is paid when you reach the target. A time attack entry opens a timed window on your first kill, and each kill inside it has a chance to pay, up to the entry's limit. The entry then rests before it can open again. The progress indicator and the window update after every kill and when a timer runs out. A kill count left unfinished resets 30 minutes after its first kill. Progress is not kept across a server restart. This ships in the next RF 1.5 update.
To verify:
- Target a monster with a kill count entry, kill it a few times, and check that the window and the indicator count down.
- Reach the target and check that the reward arrives and that a message or notice tells you so.
- Kill a monster with a time attack entry and check that its timer starts and counts down in the window.