Reported: Many monsters, pit bosses included, are missing their effects, glows and particles compared with other versions.
Found: The server describes a monster to the game the same way on 1.5 as on our other RF versions, and nothing in that description turns a model's glow or particles off. Those come from the game client's own files and its graphics settings.
In the comparison screenshot, the Kukra Vafer Captain shows six effect icons in its target window, so it has active effects there. In the 1.5 screenshot it has none.
Needed:
- Which client and server the comparison screenshot was taken on.
- Two or three monster names that should glow in 1.5, so we can check each one's own data.
- Your in-game graphics and effects settings in the 1.5 client.