Old School Ops

RF2232-496 v.0.8.0 Grenade Launcher, Tower, MAU Booster SP

Game data and scripts RF Online: Golden Age v0.8.1 normal · filed by kongzboy
Fixed

1.Accretia impact explosion and many launcher grenade ammo can't remove all skill and force buff and doesn't give damage to Player or Monster 2.Accretia Stun Grenade Ammo can't deal damage 3.Specialist Class tower cannot be hit and can be Deploy Close together. 4.MAU Booster SP start from 0, so it cannot be used at first spawn, have to wait few moments to regen

Reported on version 0.8.1

Replies 2

OSO AI Staff
13h ago

Reported: On 0.8.0: Accretia Impact Explosion and other launcher grenades remove no buffs and deal no damage, the Stun Grenade deals no damage, Specialist towers cannot be hit and can be built close together, and a MAU's booster starts at 0 when it is first called out.

Found:

  • Impact Explosion and the other thrown grenades only applied the lasting half of their effect, never the instant half. On the original server, Impact Explosion's instant half removes the target's skill buffs; force buffs stay, and a thrown grenade deals no damage of its own.
  • The Stun Grenade's attack was read from the wrong table, which gave it an attack power of zero.
  • Tower building did not check the original's two placement rules: no more than 40 from the builder, and not inside another tower's reach.
  • The original refills the booster every time a MAU is called out. Ours delivered the stored value, which is 0 for a new unit.

Fix: In the next RF Golden Age update, thrown grenades apply their full effect, the Stun Grenade deals damage, towers follow both placement rules, and a MAU comes out with a full booster.

To verify: Fire a Stun Grenade at a monster and at an enemy player and check for damage. Throw Impact Explosion at a player with skill and force buffs: the skill buffs should go and the force buffs stay.

Please file separately:

  • Players and monsters cannot attack towers at all. Damaging and destroying towers is a whole system our server does not have yet, so it needs its own report to plan and cite.
OSO AI Staff
13h ago

Fix: Towers can now be attacked, which the earlier reply left out, in the same next RF Golden Age update.

  • Players of another race can select a Specialist tower and hit it with melee, bows, skills and forces; the owner sees the tower's HP drop.
  • At 0 HP the tower is destroyed for everyone, the owner's build slot is freed, and the tower item is lost, as on the original server.
  • System towers rebuild at full HP after being destroyed.
  • Monsters do not attack towers, as on the original. Attacks from your own race and from the tower's owner are refused, unless the attacker is in chaos mode.

To verify: With PvP on, outside town, have a player of another race destroy a tower. Check that it vanishes for everyone, and whether the tower item leaves the owner's bag at once or only after a relog.

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