Reported: Holding several jades that share one effect (for example Abundance Jades and the EXP 100% Increase Jade, both EXP bonus) gives a different total depending on a hidden bag order: with two Abundance Jades counted first, adding the EXP 100% jade gives +100% instead of +180%, and two Abundance Jades alone give +80%.
Found: Confirmed as described. The server added held-item bonuses one item at a time and, after each item, capped the running total at that item's own maximum, so whichever jade was counted last decided the cap. The order counted is the order items sit in the bag on the server, which the player cannot see or change. The capping rule copies the original RF server, but a result that depends on a hidden order is treated as a defect.
The same check also skipped every held item with a negative effect, so the Fear Jade and similar items never applied at all.
Fix: held bonuses of the same kind now add up first, and the total is capped once, at the highest limit among the items held for it. Two Abundance Jades plus the EXP 100% jade give +180% in either order, stacks count the same as separate items, and negative effects apply, capped the same way. This ships in the next RF 4.55 update.
Also affected: every held-item bonus where two different items share an effect, and the same rule in the Golden Age, Age of Patron and RF Online 1.5 servers, which get the same change.