Reported: During the GaffTail quest the client logged out, and it logged out again every time the character logged back in. The same happened during the Fire Frog quest on the Volcano map.
Found: Both GaffTail quests have a kill step whose progress the client shows as a quest item in its quest tracker. An earlier report (RF455-031) found that the client closes when it loads such a quest at login, and the server has since sent those quests only after the character is in the world. Your report shows the client still closes when that progress is updated in the world, on a kill and again after logging in. What the server sends there matches what the client reads, so the next step needs the client's own crash record.
Needed:
- The server version you are running (shown in the server window or the GoMMO Manager).
- Whether the client window closed on its own, or showed a disconnected message first.
- Whether it happened on the first GaffTail kill or later in the quest.
- The crash record from Windows: open Event Viewer, go to Windows Logs, then Application, and find the "Application Error" entry for
RF_Online.binat the time it closed. Please paste its full text (faulting module name and fault offset are the important parts). If there is no such entry, please say so, because that also tells us something.