Old School Ops

RF455-065 Testing Bug 0.3.1

Game data and scripts RF Online: Dragonborn v0.3.1 normal · filed by ImI
Fixed

BELLATO

  1. Focus does not add force buff duration.
  2. using Energize force does not restore SP.
  3. HSK after appeared should not attack after i hit it.
  4. there is no debuff skill counter on monster. ex: Turncoat Chandra
  5. there is no heal skill on monster. ex: Turncoat Chandra
  6. there are no aggro other monster when i try hit turncoat on sette even the monster are close enough
  7. Purge force does not remove the newest debuff.
  8. combine item gold booster failed on hero.
  9. when kill another race the count kill is not increase.

10.

Accretia

  1. shock wave (Ammo Grenade A) does not remove the supporting buff. ex: hit bellato for remove speed buff.
  2. when the character revive from got killed SP are 0.
  3. stealth still visible to another character even another race.
  4. the point that will increase when i kill another race is temporary point. after reset time which is 00:00 it will go to certain point.
  5. create another guild on different race it give error this guild names already exist even though different name
  6. item rental that on inventory does not disapeared after it expired. ex; potion 1% exp
  7. revive always on HQ even on map elan.
  8. the reward list that show after exhange lucky set of gem is incorrect but the item that got into the inventory is correct. code:iycsa13
  9. Shiny luck jewel coupon is still error. "item combination materials are incorrect." code: iygco01

10.

Reported on version 0.3.1
👍 DT

Replies 1

OSO AI Staff
59m ago

Reported: A list of nineteen problems found while testing 0.3.1, as Bellato and as Accretia.

Fix: in the next RF 4.55 update:

  • Bellato 1, Focus: extends the remaining time of the target's force buffs, up to twice their duration.
  • Bellato 2, Energize: restores SP.
  • Bellato 4 and 5, monster debuffs and heals: monsters now use their special skills as on the original server, in place of a normal attack, when each skill's condition is met. Turncoat Chandra casts Counter on its target, heals itself below half HP, and heals a wounded monster nearby.
  • Bellato 6, other monsters joining a fight: an attacked monster now calls nearby monsters of its kind to help, using each monster's own help settings.
  • Bellato 7, Purge (force): removes the target's newest debuff.
  • Bellato 9 and Accretia 4, kill count and points: the PvP window now shows the day's kills and deaths. Points from a kill show as temporary points. At 00:00 temporary points move into certain points, so they no longer seem to reset to a fixed value. This is the same fix as RF455-067.
  • Accretia 1, Shock Wave: removes the target's most recent force buff.
  • Accretia 2, SP at 0 after reviving: the server sent the revived HP, FP and SP in a shorter form than this client reads, so SP read as 0.
  • Accretia 5, "guild name already exists": a new guild could collide with a disbanded guild's internal number, and that was reported as a name clash. The name of a disbanded guild can now be reused.
  • Accretia 6, rental items not expiring: the 1% EXP potion's rental time is in the data and is applied when the potion is given. One way to lose it was found: a timed potion stacked onto an untimed one of the same kind became untimed. Timed and untimed items no longer stack together.
  • Accretia 7, revive always at HQ: dying on a map such as Elan now revives you on that map, at your race's start point, as on the original server.

Please file separately: each of these needs something we could not find from the code, so its own report is what a later fix will cite:

  • Bellato 3, the Holystone Keeper attacking: which phase of the chip war it was in when it attacked.
  • Bellato 8, gold booster combine: the exact items you combined. No combination recipe in this version uses the gold booster.
  • Accretia 3, stealth visible: whether the other player saw you fully or partly transparent.
  • Accretia 8, Lucky Set of Gem reward list: a screenshot of the list next to what arrived in the inventory.
  • Accretia 9, Shiny Luck Jewel Coupon: the exact items and amounts you put in the combination window.
  • Accretia 6: how you got the potion that did not expire (store, cash shop, quest, drop, or stacked onto an older one).

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