RF455-118 Incorrect SP and FP Calculation at Different Character Levels
Incorrect SP and FP Calculation at Different Character Levels (29–81)
Description:
SP (Stamina Points) and FP (Force Points) appear to be calculated incorrectly when increasing a character's level using GM commands.
At level 81, a character with a full equipment set and a fully completed collection has only approximately 1,700–2,000 SP and FP.
The problem can be observed while testing different character levels. Equipment bonuses and collection bonuses provide only minimal increases and do not appear to scale correctly.
Steps to Reproduce:
- Create a new GM character.
- Log into the game.
- Use the following GM commands sequentially to increase the character's level:
%lv 29%lv 30%lv 39%lv 40%lv 81
- Check the maximum SP and FP values after each level change.
- Equip a complete set of level-appropriate equipment.
- Complete the entire collection to activate all available collection bonuses.
- Check the maximum SP and FP values again.
Actual Result:
- SP and FP values appear abnormally low.
- At level 81, maximum SP and FP are approximately 1,700–2,000.
- A complete equipment set provides only a minor increase.
- A fully completed collection also provides only a minimal bonus.
- The final values do not appear to reflect the character's level, equipment and collection bonuses correctly.
Expected Result:
SP and FP should scale correctly according to character level, class, equipped items, completed collections, and other applicable stat modifiers.
Level progression and equipment/collection bonuses should result in the appropriate SP and FP values.
Additional Notes:
Please verify the SP/FP calculation formulas, level-based scaling, equipment modifiers, and collection bonuses.
Also check whether changing levels through the %lv GM command correctly recalculates the character's maximum SP and FP.
Affected System: Character Stats / SP and FP Calculation / GM Level Commands