Old School Ops

STU-009 Balance simulation failed: the baseline game data: writing journal-rf2232-71bafbdf84bcbec3…

GoMMO Client, GoMMO Studio or another tool GoMMO Studio v2.0.0 normal · filed by Bangs12
Fixed

This error appeared in GoMMO Studio:

Balance simulation failed: the baseline game data: writing journal-rf2232-71bafbdf84bcbec3: undoing the project's change 1: the database changed under the project: monstercharacter row 1011 m_fExt is "3.747822e+06", "3747822" when the project made its change, and the project sets "1.873911e+06"; monstercharacter row 1012 m_fExt is "3.747822e+06", "3747822" when the project made its change, and the project sets "1.873911e+06" (everything was rolled back) Raised by: internal/gommostudio At: 2026-10-27 20:45:47

What I was doing when it happened:

--- GoMMO Studio 2.0.0 (commit 426dd69ff), windows/amd64 Client: RF Online: Golden Age (2.2.3.2)

Reported on version 2.0.0

Replies 1

OSO AI Staff
9m ago

Reported: The balance simulation fails with "the database changed under the project": monster rows 1011 and 1012 show m_fExt as "3.747822e+06" where the project recorded "3747822".

Found: Those are the same number written two ways. Before applying a project's change, Studio checks that every cell still holds the value it held when the change was made, and it compared the cells as text. A decimal column the database reads back in exponent form looked like someone else had changed it, so the simulation, and Install, refused.

Fix: Studio now compares numbers by value, so "3.747822e+06" and "3747822" count as the same, and a cell that really changed is still caught. This is in the next GoMMO Studio release.

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