Old School Ops
GoMMO Client v0.2.0

Multi-Game Client, Start Window, Automatic Updates, RF Sound

Released 10 October 2026

One client for every game, a start window that picks the game, automatic updates, and RF sound, effects and combat animation.

Features

  • One client for every game. A single GoMMO Client plays Gate to Heavens, RF Online (Dragonborn, Age of Patron, 1.5 and Golden Age) and World of Kung Fu.
  • Game choice at start. In a game's install folder it plays that game; anywhere else a start window lists the games you have played and adds one from a folder picker or a dropped folder.
  • RF Online 1.5. The client plays RF Online 1.5.
  • Automatic updates. A new version downloads in the background, says so in the game window, and installs itself the next time you start the client.
  • RF sound. RF Online plays its map soundscape, weapon swings, voices and critical hits, each timed to the swing it belongs to.
  • RF effects, shadows and gear. Effects shake the screen, light their surroundings and fade the sky as the original does, characters cast shadows, and shields and boosters are worn.
  • RF combat animation. Attacks use the animation for the weapon, casts use the skill's or force's own, and strafing and walking backwards have their clips. Health bars and deaths change when the blow lands.
  • GM commands from chat. In RF Online, a chat line starting with % is sent as a GM command, as the original client sends it.

Improvements

  • Per-game settings. gommo.ini keeps each game's install folder and server in its own section and remembers the game you played last.
  • Window and icon. The client has its own icon, opens no console window, opens centred on the main monitor without a blank flash, and reports a problem at start-up in a message box.
  • RF store NPCs. Store NPCs face the way and stand at the size the original client gives them.
  • RF movement. Your character no longer snaps back while moving, and lands on the nearest floor.
  • GTH prop drawing. Teleport gates and other glowing props draw without black squares behind them, and props wear the skin shaders their models name.

Fixes

  • World of Kung Fu start-up. The World of Kung Fu build closed as soon as it started. Fixed.
  • RF prop facing. RF plants and props were drawn inside out, so palm fronds showed their undersides from above. Fixed.
  • RF particle brightness. RF particle effects drew twice as bright as they should, which gave the Force Booster cloak an oversized halo. Fixed.
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