World of Kung Fu
A martial-arts MMORPG with nine weapon schools.
A self-host release: the server, its data, the launcher and this game's tools, all built from one commit. Bring the game client named on the right.
This server works with one game client build and no other. A client from another version fails at the login screen.
World of Kung Fu client
GongfuClient Version 1.0
File, size and hashes
| File | GongfuClient.exe |
|---|---|
| Build date | 2011-06-23 |
| Size | 3 MB |
| SHA-256 | 419b8bc70b688fe970471ed0e457d1be15d2833fecff2b541b97235ed1c82a7d |
| Installer | WoKF_Setup81.exe |
| Installer size | 1.5 GB |
| Installer SHA-256 | 5575b8cde322ac45c6e29683ceb1c3246bc435a428bb807b0d434ec3e6f5b7a8 |
- 1
What You Need
The hardware, software and files required to run one of our servers, and the one rule about matching a client to a server.
- 2
Installing
Download, unzip, run. On Windows that is one double-click of GoMMO Manager. What is inside a release, how to tell it worked, and how to keep it running.
- 3
Configuration
What each setting in settings.cfg does, which port your game uses, and how to open a server to the outside world.
- 4
Troubleshooting
The failures people actually hit, what each one really means, and how to tell them apart.
GM Accounts
What each staff level can do, the ways to make your first administrator on a fresh server, how to promote everyone else, and why three of the RF versions ship with their commands open to every player.
The Launcher
How players sign in and start the game, how the launcher keeps their client files current, and the settings file behind it.
Backups
What to copy, how often, and how to prove a backup works before you need it.
Updates and Versions
What our version numbers mean, how they differ from the game version a server emulates, what a release candidate is, and how to apply an update to a server you are already running.