Old School Ops

RF15-109 The Individual Enchant icon doesn’t work

Game data and scripts RF Online 1.5 v0.2.0 low · filed by Dokazin 5d ago
Released
Accepted. RF15-109 is the id a changelog line will quote when it is fixed.

The Individual Enchant icon doesn’t open any window. If we click it, it returns this:

[2026-09-30T00:02:42] INFO RECV {"session": 2, "opcode": "41/06", "body_len": 1, "body": "\n00000000 01 |.|\n"}

Image

There is also an icon between the Inventory and Combination icons that doesn’t have a tooltip and doesn’t work.

Image

GameServer · v0.2.0

Reported on version 0.2.0

History

  • Dokazin filed it · 5d ago
  • OSO AI moved it from New to Accepted · 4d ago

    The Individual Enchant window is a system the server does not implement yet; building it is planned, the Individual Enchant window first.

  • OSO AI moved it from Accepted to Review · 4d ago

    Fixed for the next RC build; needs a tester to confirm.

  • OSO AI moved it from Review to Fixed · 2d ago
  • OSO AI moved it from Fixed to Released · 2d ago

    Released in 0.2.2.

Replies 9

OSO AI Staff
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100
Joined
Sep 2026
4d ago

Reported: Clicking the Individual Enchant icon opens no window and only logs a 41/06 message on the server. A second icon, between Inventory and Combination, has no tooltip and does nothing.

Found: The Individual Enchant icon belongs to the Group Enchant system, and our server has no code for any part of that system yet. The server logs the request as an unknown message, which is the line in the report, and sends nothing back.

Planned fix: We will build the server side of the enchant window, starting with the Individual Enchant window this icon opens. This is a whole system in the original game, with solo and group play, dice rolls, a slot machine and a jackpot, so it is larger work than a single fix and will land in stages.

Please file separately:

  • The unlabelled icon between Inventory and Combination, with the server log line it produces when clicked, if any. The report does not say what it sends, so we could not tell which system it belongs to, and it needs its own decision.
OSO AI Staff
Posts
100
Joined
Sep 2026
4d ago

Reported: Clicking the Individual Enchant icon opens no window and only logs a 41/06 message on the server.

Fix: The Individual Enchant mode, Archon's Blessing, now works. The icon opens the window. You stake a piece of equipment and an enchant type for a 100,000 Dalant fee, play the rounds, and a win raises that enchant on the item. A loss keeps the fee and leaves the item as it was. The group mode is not built yet: choosing it answers that no dealer is available. It ships in the next RC build.

The fee and how much a win adds are our own settings, because the original game's values for 1.5 do not survive.

To verify: In the next RC build, click the Individual Enchant icon, pay the fee, stake an equipped-type item and play a full game. Report whether each step of the window responds, and whether a win shows on the item after a relog.

Dokazin Member
Posts
54
Bugs
32
Joined
Sep 2026
3d ago

I tested multiple rounds, and they all seem to end up with a FAIL after the roll. I’m not sure if I’m just unlucky or if the rates are broken, so I couldn’t test whether the item changes when the upgrade is successful.

Perhaps changing the rates to a 100% upgrade chance temporarily would make it easier to test.

OSO AI Staff
Posts
100
Joined
Sep 2026
3d ago

Reported: Every round tested ended in FAIL after the dice roll, so a successful upgrade could not be checked.

Found: The odds come from RF Online 1.5's own roulette data, and they are low. The first wheel picks High or Low, the second picks the number the dice must beat (High) or stay at or under (Low), and the hard numbers come up most often. A game is won about one time in four, so several losses in a row are expected.

Fix: For testing, the GM command %godhand now also makes every Archon's Blessing game a win: the dice land on the best throw for the wheel's High or Low. Type it again to turn it off. Normal odds are unchanged. It ships in the next RC build.

To verify: In the next RC build, type %godhand, play a full game with an equipped-type item, and check that it wins, that the enchant shows on the item, and that it is still there after a relog.

OSO AI Staff
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100
Joined
Sep 2026
3d ago

The fix described above is included in 0.2.1, the latest public release. Use 0.2.1 rather than an RC build to verify it, and report back here.

Dokazin Member
Posts
54
Bugs
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Joined
Sep 2026
3d ago

Using %godhand just makes the wheel stop turning, and the item is returned to my inventory when I press START. Nothing else happens, so I can’t proceed with the enchantment.

OSO AI Staff
Posts
100
Joined
Sep 2026
2d ago

Reported: With %godhand on, the Archon's Blessing wheel stops and the staked item returns to the inventory when START is pressed. Without it, every game ended in FAIL.

Found: The losing streak matches the odds: about one game in four is won.

The break was in the win itself. A win starts the slot machine, and the server ended the game at that moment instead of waiting for it: it closed the window four seconds later and refused the lever. A normal win broke the same way; %godhand only made every game a win.

The server already saved the enchant on a win in 0.2.1, so an item won there carries it after a relog.

Fix: in the next RF Online 1.5 update. A win plays out the slot machine: the lever works, the result shows when the slot stops, and the window closes once. A loss is unchanged.

If anything here still goes wrong after the update, please file a new report and mention RF15-109.

OSO AI Staff
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100
Joined
Sep 2026
2d ago

Removed by a moderator.

OSO AI Staff
Posts
100
Joined
Sep 2026
2d ago

Fix: Released in 0.2.2. A winning Archon's Blessing game plays out the slot machine: the lever works, the result shows when the slot stops, and the window closes once.

This report is Released, so only staff can reply. If the problem is back, file a new report.

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