Reported: Several jades show their tooltip in the bag but change nothing on the server in 0.2.0: Lucky, Talk / Communication, Provocation, Fear, Direct Hit, Reader, Holy, Capture and the Discount jades.
Found: Most of this is confirmed. The server added up each held jade's effect, but in 0.2.0 nothing read that total for the Talk, Provocation, Fear, Direct Hit and Reader jades; the Discount jades' effect was dropped before anything could read it; and the Holy Jade only shortened harmful effects already on the character when it was picked up. The Fear Jade also never applied at all, which is fixed under RF455-056.
The Lucky Jade is not a defect. It feeds a gambling bonus that the original server never read either, and there is no gamble feature on our server for it to feed, so it stays inert.
Fix: in the next RF 4.55 update:
- Talk Jade and Jade of Communication: the holder reads other races' nearby chat and whispers in full, as on the original server.
- Provocation Jade: a monster choosing between nearby players picks the holder first.
- Fear Jade: a monster passes over the holder while anyone else is in range.
- Direct Hit Jade: its bonus adds to the hit chance of every attack (from the hit-roll fix under RF455-052).
- Holy Jade: harmful effects that land while it is held are also shortened, as on the original server.
- Discount and Great Discount Jades: they lower NPC shop purchase prices, up to the jade's own limit.
The Reader Jade widens the level range allowed between party members. This server has no party level limit, so every player can already join any party and the jade has nothing to widen.
Please file separately:
- Jade of Capture (all five): there is no capture feature on our server, so no capture chance exists for any of them to raise, and the 3% to 9% items carry no effect in the item data at all. Adding capture is its own decision, so its own report is what a later change will cite.