Level limits. Every character starts with a level limit of 50 that level-limit quests raise to 56 and then 80, and experience, potions and death loss all stop at it.
Quest reward choice. A quest that offers several rewards lets you pick the one you want.
Race punishment votes. The race leader can propose a chat ban or a bounty on a player, the race votes, and a passed sanction lasts three days.
MAU workshop. Tuning a MAU part costs its listed price and needs the part's level and mastery, bullet fill checks that the magazine fits the weapon, and pack fill works.
Custom map placements. Spawns, NPCs, portals and the rest of a map's placements load from per-map files, and an operator's edits under custom/ survive an upgrade.
Lighter load from scripted clients. A client that declares itself scripted receives other players' movement less often, controlled by THIN_SCRIPTED_MOVEMENT and on by default.
Control panel live map. The live map has a searchable player list, jumps to a player you pick, and zooms and pans for busy servers.