Old School Ops

RF Online

A sci-fi MMO where three races fight over one mine: Bellato mechs, Cora magic and Accretia gunmetal. Each episode is its own server and its own client.

Versions

Each one is its own server against its own game client. They are not upgrades of each other: pick the client you have, or the one you want to play.

RF Online: Dragonborn Dev v0.1.0
Version 4.55 (Taiwan)

The last Taiwan build of the 4.x line: a far bigger store, eleven more maps, and item collections.

RF Online: Age of Patron Dev v0.1.0
Version 4.15 "Age of Patron"

Four new maps, the High Gold MAU, and a level 80 cap.

RF Online: Golden Age Live Dev v0.5.4
Episode 2.2.3.2 "Golden Age"

Episode 2.2.3.2, the one most people mean by RF Online. Gold Points, three battle dungeons and the Bio Lab second basement, at a level 65 cap.

2010 original release
RF Online: Secret of Holystone Dev v0.1.6
Episode 2.1.6 "Secret of Holystone"

Episode 2.1.6. Red Army plus the Holystone line: Blue MAU and Blue Siege Kit, Kartella Bio Lab, PvP points, and Superior armour built through Crystal Talic.

2008 original release
RF Online: Red Army Dev v0.1.9
Episode 2.1.5 "Red Army"

Episode 2.1.5. Beast Mountain and Outcast Land open up, the Archon gets real power over a race, and the Red MAU and Siege Kit arrive at the level 55 cap.

2007 original release
RF Online: Giga 4 Part 2 Dev v0.3.9
Giga 4 Part 2

The last version of RF Online before the cash shop. Three races at war over one mine: Bellato mechs, Cora magic and Accretia gunmetal.

2006 original release
RF Online 1.5 Dev v0.1.0
Version 1.5 "Defcon1 - Cocked Pistol"

Not an episode but a reworking: a 2011 relaunch that rebuilt the interface and added systems the other versions never had, under a version number that went down while the game went forward. It was shut down, and it is the one RF here almost nobody played. The client it speaks to is the GamesCampus 1.5b build.

What they share

Documentation that is true for every version in this family.

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