Old School Ops

RF Online 1.5

Version 1.5 "Defcon1 - Cocked Pistol"
v0.3.3

A 2011 relaunch that rebuilt the interface and added systems the other versions never had, despite the lower version number. It was shut down, and few people played it. The client it speaks to is the GamesCampus 1.5b build.

2011 original release · The least proven of the RF servers: derived from the client binary alone, with no capture and no server reference. No public server yet.

v0.3.3server
183 MBbundle
2026-10-31released
2013-03-13client build
40watching

Run your ownRelease notes

A self-host release: the server, its data, the launcher and this game's tools, all built from one commit. Bring the game client named on the right.

Download v0.3.3 183 MB · 2026-10-31
SHA-256 354a9a93809185ba0ed3b9b4317bcc181fb4c54366ae8af3c8046e8221c97fb0

The game client needs a patch before it runs. GoMMO Client Patcher, also in the bundle's tools folder, applies it; Patching your client shows how.

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Game client

This server works with one game client build and no other. A client from another version fails at the login screen.

GamesCampus 1.5b client

File, size and hashes
FileRF_Online.bin
Build date2013-03-13
Size9 MB
MD504f83be3a212582224d379dad655352f
Check the hash before you report a bug. Several retail builds share a version number, so the number alone does not identify the file.

Patch it before the first run: open GoMMO Client Patcher and drop RF_Online.bin on its window. It switches on: HackShield; "HS Err 8" box; Intro movies; Monster auras.

Patching your client says what each fix does.

Start herefrom download to a running server

  1. 1

    What You Need

    The hardware, software and files required to run one of our servers, and the one rule about matching a client to a server.

  2. 2

    Installing

    Download, unzip, run. On Windows that is one double-click of GoMMO Manager. What is inside a release, how to tell it worked, and how to keep it running.

  3. 3

    Configuration

    The settings.ini format, what each setting does, which port your game uses, and how to open a server to the outside world.

  4. 4

    Troubleshooting

    The failures people actually hit, what each one really means, and how to tell them apart.

Written for 1.5

Handy guidesAll 41 guides

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