RF Online 4.15 Documentation
Everything about running RF Online: Age of Patron: the setup it shares with every other game we develop, plus whatever is true of this version alone.
RF Online
True for every RF Online version.
Game Clients
Which game client each RF Online server here speaks to, the exact build behind the ones where a version number is not enough, and why a client from one version cannot talk to a server from another.
Choosing a Version
What each RF Online version actually contains, in level cap, maps, units and systems, so you can pick one before you go looking for a client.
GM Commands
The in-game commands the numbered RF versions share, which of them are open to every player, what each one does, how an operator changes that, and what 1.0.5 has instead.
Item Icons and Names
The website's game database draws item icons and readable names out of your own RF client. One command, run once, using the rfassets tool that ships in the 2.2.3.2 release.
Framework
The same for every game we develop. Written once, linked from here.