RF Online 1.5 Documentation
Everything about running RF Online 1.5: the setup it shares with every other game we develop, plus whatever is true of this version alone.
RF Online
True for every RF Online version.
The Original Client
Which client each RF version speaks to, how the launcher points it at a server, and why versions are not interchangeable.
Choosing a Version
What each RF episode actually contains - level cap, maps, units and systems - so you can pick one before you go looking for a client.
GM Commands
The in-game commands the four numbered RF episodes share, which of them Golden Age opens to every player, what each one does, how an operator changes that, and what Version 1.05 has instead.
Framework
The same for every game we develop. Written once, linked from here.